Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 169 days ago
5 / 5 / 4
K / D / A
31%
Kill participation
735.1
Damage / min
11,030g
409 gold / min
26
11 placed · 5 cleared
226
8.4 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat꿀잼사과잼#KR1
Dr. Mundo · Top
2 / 7 / 6
38.1% KP
22,503
23.7% share
10,241g
187 CS · 6.9/m
유가랑#2844
Graves · Jungle
10 / 4 / 4
66.7% KP
18,567
19.5% share
13,741g
227 CS · 8.4/m
Witt#123
Zoe · Mid
5 / 6 / 7
57.1% KP
25,594
26.9% share
10,466g
201 CS · 7.5/m
키리오스 로드그라임#전인화
Yunara · ADC
3 / 5 / 10
61.9% KP
23,533
24.8% share
12,762g
246 CS · 9.1/m
kkkkk#DJY02
Rell · Support
1 / 7 / 12
61.9% KP
4,784
5% share
7,342g
35 CS · 1.3/m
Red side
VictorySHIHAN0#ALPHA
Zaahen · Top
11 / 4 / 5
55.2% KP
32,136
32.5% share
13,708g
210 CS · 7.8/m
화내지말고 살자#KR1
Jarvan IV · Jungle
2 / 6 / 17
65.5% KP
8,141
8.2% share
11,768g
186 CS · 6.9/m
Naruto#Helix
Yasuo · Mid
5 / 5 / 4
31% KP
19,824
20% share
11,030g
226 CS · 8.4/m
xiaxin#0727
Kai'Sa · ADC
6 / 3 / 9
51.7% KP
22,890
23.1% share
15,335g
235 CS · 8.7/m
T1 에테르#1225
Neeko · Support
5 / 3 / 10
51.7% KP
15,931
16.1% share
9,335g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
