Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 167 days ago
5 / 8 / 3
K / D / A
47.1%
Kill participation
807.7
Damage / min
13,944g
416 gold / min
24
11 placed · 2 cleared
295
8.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNaruto#Helix
Yasuo · Top
5 / 8 / 3
47.1% KP
27,070
26.3% share
13,944g
295 CS · 8.8/m
mika#mio韩服
Naafiri · Jungle
5 / 5 / 7
70.6% KP
21,080
20.5% share
13,724g
228 CS · 6.8/m
하지마라고햇잔아#kwb05
Zoe · Mid
2 / 5 / 5
41.2% KP
18,333
17.8% share
11,611g
241 CS · 7.2/m
Chang Min #KR1
Cassiopeia · ADC
4 / 7 / 8
70.6% KP
25,031
24.3% share
12,945g
255 CS · 7.6/m
Oh0Tech#KR1
Senna · Support
1 / 2 / 15
94.1% KP
11,312
11% share
10,370g
48 CS · 1.4/m
Red side
Victorystella#0904
K'Sante · Top
6 / 5 / 9
55.6% KP
25,539
18.7% share
14,603g
249 CS · 7.4/m
Douyin susushizi#05jug
Ambessa · Jungle
4 / 4 / 14
66.7% KP
31,720
23.2% share
14,564g
210 CS · 6.3/m
지 훈#KJH
Azir · Mid
13 / 1 / 6
70.4% KP
40,890
29.9% share
19,258g
330 CS · 9.8/m
spring#happy
Ezreal · ADC
0 / 6 / 12
44.4% KP
22,769
16.6% share
13,655g
279 CS · 8.3/m
풍 덩#KR3
Karma · Support
4 / 1 / 15
70.4% KP
15,886
11.6% share
11,596g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
