Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 166 days ago
4 / 5 / 1
K / D / A
33.3%
Kill participation
581.7
Damage / min
10,072g
412.5 gold / min
13
7 placed · 0 cleared
216
8.8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory14小孩幻想赢对线#4453
Gwen · Top
6 / 4 / 3
33.3% KP
17,310
19.7% share
10,036g
169 CS · 6.9/m
강아지좋아#KR3
Jarvan IV · Jungle
7 / 0 / 16
85.2% KP
18,117
20.6% share
12,711g
199 CS · 8.2/m
강 준#펜리르
Annie · Mid
7 / 3 / 9
59.3% KP
25,448
29% share
10,829g
188 CS · 7.7/m
Hype#KRR
Yunara · ADC
7 / 4 / 11
66.7% KP
22,511
25.6% share
13,349g
225 CS · 9.2/m
re0#2007
Lulu · Support
0 / 4 / 19
70.4% KP
4,437
5.1% share
6,951g
27 CS · 1.1/m
Red side
DefeatNaruto#Helix
Yasuo · Top
4 / 5 / 1
33.3% KP
14,204
19.4% share
10,072g
216 CS · 8.8/m
UmTi#602
Xin Zhao · Jungle
3 / 4 / 5
53.3% KP
16,106
22% share
9,254g
157 CS · 6.4/m
M1mm#000
Galio · Mid
2 / 6 / 7
60% KP
10,723
14.6% share
7,991g
151 CS · 6.2/m
Blue#KR33
Ashe · ADC
5 / 8 / 4
60% KP
18,107
24.7% share
11,361g
187 CS · 7.7/m
WE GO#이나경
Seraphine · Support
1 / 5 / 10
73.3% KP
14,093
19.2% share
7,271g
44 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
