Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 166 days ago
12 / 9 / 1
K / D / A
39.4%
Kill participation
930.6
Damage / min
11,910g
417.4 gold / min
36
8 placed · 4 cleared
188
6.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNaruto#Helix
Yone · Top
12 / 9 / 1
39.4% KP
26,552
22.3% share
11,910g
188 CS · 6.6/m
Pizano#KR1
Jarvan IV · Jungle
5 / 4 / 16
63.6% KP
18,501
15.5% share
11,962g
188 CS · 6.6/m
아구몬#0509
Viktor · Mid
4 / 9 / 10
42.4% KP
41,536
34.9% share
10,360g
210 CS · 7.4/m
DNS Revenge#KR 1
Senna · ADC
8 / 8 / 13
63.6% KP
21,790
18.3% share
14,308g
231 CS · 8.1/m
BOPAPU#kr2
Nautilus · Support
4 / 6 / 15
57.6% KP
10,734
9% share
9,025g
44 CS · 1.5/m
Red side
VictoryHLE 팬서#KR1
Akali · Top
14 / 6 / 2
44.4% KP
27,587
23.5% share
16,097g
236 CS · 8.3/m
14小孩幻想赢对线#4453
Rek'Sai · Jungle
5 / 8 / 10
41.7% KP
13,767
11.7% share
11,483g
170 CS · 6/m
Menhera#MID
Galio · Mid
4 / 5 / 11
41.7% KP
19,412
16.5% share
11,926g
218 CS · 7.6/m
Blue#KR33
Zeri · ADC
12 / 8 / 13
69.4% KP
48,006
40.8% share
20,498g
285 CS · 10/m
류성민#444
Lulu · Support
1 / 6 / 20
58.3% KP
8,846
7.5% share
8,980g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
