Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 166 days ago
2 / 8 / 10
K / D / A
66.7%
Kill participation
453.7
Damage / min
6,882g
269.7 gold / min
57
26 placed · 11 cleared
26
1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat울산 포켓몬카드샵 공식매장#듀얼팩토리
Tryndamere · Top
3 / 11 / 1
22.2% KP
18,671
21% share
9,929g
231 CS · 9.1/m
Shots#Xin
Xin Zhao · Jungle
9 / 7 / 5
77.8% KP
22,610
25.5% share
12,306g
139 CS · 5.4/m
김익동#KR1
Aurelion Sol · Mid
0 / 6 / 5
27.8% KP
16,571
18.7% share
7,554g
188 CS · 7.4/m
T1 Cypher#KR21
Ashe · ADC
4 / 8 / 10
77.8% KP
19,367
21.8% share
11,353g
182 CS · 7.1/m
Naruto#Helix
Nautilus · Support
2 / 8 / 10
66.7% KP
11,576
13% share
6,882g
26 CS · 1/m
Red side
Victory렝 화#렝 화
Rengar · Top
13 / 1 / 4
42.5% KP
34,991
29.2% share
13,550g
231 CS · 9.1/m
h3R3#0926
Nidalee · Jungle
5 / 4 / 16
52.5% KP
15,750
13.2% share
11,955g
190 CS · 7.4/m
강한별#스뜨롱스타
Jayce · Mid
12 / 1 / 7
47.5% KP
37,517
31.4% share
14,030g
223 CS · 8.7/m
Chang Min #KR1
Cassiopeia · ADC
10 / 4 / 6
40% KP
25,854
21.6% share
12,714g
188 CS · 7.4/m
나는규마유시#0805
Rell · Support
0 / 8 / 15
37.5% KP
5,541
4.6% share
7,093g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
