Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 166 days ago
1 / 11 / 15
K / D / A
35.6%
Kill participation
267.9
Damage / min
10,147g
272.2 gold / min
134
49 placed · 17 cleared
27
0.7 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어리고싶다#KR1
Jayce · Top
5 / 10 / 14
48.7% KP
34,118
21.5% share
16,658g
332 CS · 8.9/m
0730#KR1
Evelynn · Jungle
13 / 7 / 10
59% KP
41,724
26.3% share
18,978g
236 CS · 6.3/m
gaubeo202#KR1
Sion · Mid
7 / 8 / 8
38.5% KP
26,664
16.8% share
15,299g
258 CS · 6.9/m
아 뜨#abc
Jhin · ADC
12 / 10 / 5
43.6% KP
33,475
21.1% share
18,205g
277 CS · 7.4/m
To the Moon#KR1
Hwei · Support
2 / 10 / 15
43.6% KP
22,745
14.3% share
10,653g
40 CS · 1.1/m
Red side
Defeatliziyen#Gam
Varus · Top
6 / 9 / 11
37.8% KP
29,801
19.1% share
14,733g
257 CS · 6.9/m
Douyin susushizi#05jug
Rengar · Jungle
23 / 5 / 7
66.7% KP
43,910
28.1% share
23,575g
309 CS · 8.3/m
Sanling#FPX
LeBlanc · Mid
10 / 9 / 6
35.6% KP
38,856
24.9% share
15,627g
263 CS · 7.1/m
간절합니다#Honey
Lucian · ADC
5 / 5 / 11
35.6% KP
33,565
21.5% share
17,813g
320 CS · 8.6/m
Naruto#Helix
Nautilus · Support
1 / 11 / 15
35.6% KP
9,989
6.4% share
10,147g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
