Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 166 days ago
3 / 4 / 2
K / D / A
27.8%
Kill participation
562.1
Damage / min
8,762g
415.3 gold / min
18
8 placed · 1 cleared
183
8.7 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYiNova#2006
Varus · Top
2 / 5 / 3
15.2% KP
9,975
13.6% share
8,448g
176 CS · 8.3/m
douyin福星小毅#miohf
Darius · Jungle
4 / 2 / 8
36.4% KP
7,965
10.8% share
10,528g
183 CS · 8.7/m
EPG 카이조쿠단#조 로
Akali · Mid
10 / 2 / 3
39.4% KP
17,110
23.3% share
10,838g
164 CS · 7.8/m
쑤셔쑤셔#444
Yunara · ADC
11 / 7 / 9
60.6% KP
29,454
40.1% share
15,323g
213 CS · 10.1/m
ShengLongShiZhe#66666
Lulu · Support
6 / 2 / 18
72.7% KP
8,938
12.2% share
9,834g
19 CS · 0.9/m
Red side
Defeatstella#0904
Vayne · Top
1 / 8 / 4
27.8% KP
12,261
22.9% share
7,480g
138 CS · 6.5/m
두부조림#yummy
Jarvan IV · Jungle
4 / 3 / 8
66.7% KP
11,454
21.4% share
9,725g
148 CS · 7/m
Naruto#Helix
Yasuo · Mid
3 / 4 / 2
27.8% KP
11,860
22.1% share
8,762g
183 CS · 8.7/m
우리 애기 지영이#KR2
Aurelion Sol · ADC
4 / 10 / 5
50% KP
10,465
19.5% share
9,741g
154 CS · 7.3/m
T1 에테르#1225
Camille · Support
6 / 8 / 6
66.7% KP
7,590
14.2% share
9,060g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
