Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 166 days ago
4 / 9 / 9
K / D / A
40.6%
Kill participation
713.1
Damage / min
11,227g
373 gold / min
28
10 placed · 5 cleared
205
6.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLunaLina#KR1
Malphite · Top
3 / 5 / 17
51.3% KP
20,474
14.1% share
12,368g
221 CS · 7.3/m
UmTi#602
Lee Sin · Jungle
7 / 7 / 14
53.8% KP
25,379
17.5% share
13,486g
189 CS · 6.3/m
길가다가까까사달라고조르는이도윤#KR1
Annie · Mid
4 / 4 / 18
56.4% KP
27,050
18.6% share
12,794g
232 CS · 7.7/m
tadijfolz1em#KR1
Yunara · ADC
20 / 11 / 9
74.4% KP
55,849
38.5% share
20,175g
235 CS · 7.8/m
BeryL#000
Lulu · Support
5 / 5 / 28
84.6% KP
16,488
11.4% share
11,989g
39 CS · 1.3/m
Red side
Defeat카in#부산183
Galio · Top
3 / 8 / 12
46.9% KP
10,431
10.6% share
9,641g
137 CS · 4.6/m
M1mm#000
Nidalee · Jungle
12 / 5 / 8
62.5% KP
28,126
28.7% share
15,588g
201 CS · 6.7/m
Naruto#Helix
Yasuo · Mid
4 / 9 / 9
40.6% KP
21,465
21.9% share
11,227g
205 CS · 6.8/m
Kirby#KR12
Zeri · ADC
9 / 10 / 10
59.4% KP
26,462
27% share
16,297g
259 CS · 8.6/m
T1 에테르#1225
Nautilus · Support
4 / 7 / 17
65.6% KP
11,635
11.9% share
8,942g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
