Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 165 days ago
7 / 4 / 12
K / D / A
51.4%
Kill participation
571.9
Damage / min
15,102g
455.3 gold / min
32
13 placed · 6 cleared
260
7.8 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPaul#Shin
Jayce · Top
2 / 5 / 8
27% KP
26,664
18.1% share
14,918g
280 CS · 8.4/m
6ddd#Miss
Kindred · Jungle
15 / 5 / 12
73% KP
36,274
24.7% share
18,247g
249 CS · 7.5/m
Naruto#Helix
Yasuo · Mid
7 / 4 / 12
51.4% KP
18,968
12.9% share
15,102g
260 CS · 7.8/m
누구세요3#KR1
Varus · ADC
10 / 8 / 10
54.1% KP
34,026
23.2% share
17,381g
240 CS · 7.2/m
wubao#ovo
Brand · Support
3 / 9 / 22
67.6% KP
31,043
21.1% share
11,186g
40 CS · 1.2/m
Red side
Defeat몬무스 퀘스트 패러독스#RELL
Rell · Top
3 / 9 / 13
51.6% KP
9,848
9.1% share
9,046g
133 CS · 4/m
browndirung#VN3
Nidalee · Jungle
8 / 8 / 10
58.1% KP
27,983
26% share
13,854g
218 CS · 6.6/m
xmovo#xm927
Aurora · Mid
8 / 1 / 6
45.2% KP
29,591
27.5% share
14,630g
272 CS · 8.2/m
vinaka#KR111
Ashe · ADC
4 / 5 / 15
61.3% KP
20,390
18.9% share
16,062g
301 CS · 9.1/m
나는 고등학교에 가본 적이없어#reze
Camille · Support
8 / 14 / 12
64.5% KP
19,922
18.5% share
10,930g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
