Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 162 days ago
3 / 5 / 4
K / D / A
29.2%
Kill participation
546.9
Damage / min
11,942g
405 gold / min
37
13 placed · 8 cleared
268
9.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNaruto#Helix
Yasuo · Top
3 / 5 / 4
29.2% KP
16,123
13.4% share
11,942g
268 CS · 9.1/m
HLE Gumayusi#0298
Jarvan IV · Jungle
4 / 8 / 10
58.3% KP
25,391
21.1% share
11,488g
196 CS · 6.6/m
Cz相信自己呀#miohf
Vladimir · Mid
8 / 3 / 4
50% KP
29,310
24.4% share
11,541g
215 CS · 7.3/m
Reble#KR2
Ezreal · ADC
7 / 8 / 8
62.5% KP
34,341
28.5% share
12,310g
186 CS · 6.3/m
건강하자#아프지마
Karma · Support
2 / 9 / 17
79.2% KP
15,190
12.6% share
9,156g
36 CS · 1.2/m
Red side
Victory운동된다이거#0223
Gragas · Top
5 / 3 / 10
45.5% KP
23,802
18.4% share
14,085g
240 CS · 8.1/m
네 요#ね よ
Lee Sin · Jungle
11 / 4 / 13
72.7% KP
30,004
23.2% share
13,749g
169 CS · 5.7/m
flymetothestar#0310
Galio · Mid
2 / 8 / 11
39.4% KP
21,406
16.6% share
9,696g
185 CS · 6.3/m
Selfless#KR11
Jhin · ADC
12 / 5 / 12
72.7% KP
40,908
31.7% share
17,015g
273 CS · 9.3/m
부스터#11111
Bard · Support
3 / 5 / 25
84.8% KP
13,111
10.1% share
10,214g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
