Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 159 days ago
3 / 5 / 1
K / D / A
28.6%
Kill participation
584.7
Damage / min
7,831g
356.8 gold / min
17
8 placed · 1 cleared
180
8.2 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어쩌라고맞짱뜰까#HOYA
Jayce · Top
3 / 3 / 1
14.3% KP
17,931
19.7% share
10,427g
221 CS · 10.1/m
aimer#0520
Kindred · Jungle
9 / 3 / 8
60.7% KP
19,127
21% share
12,654g
192 CS · 8.7/m
로키의 코 드리블#2004
Akali · Mid
6 / 1 / 10
57.1% KP
23,322
25.6% share
10,258g
187 CS · 8.5/m
강 준#펜리르
Ezreal · ADC
7 / 3 / 12
67.9% KP
20,958
23% share
11,225g
188 CS · 8.6/m
나는 고등학교에 가본 적이없어#reze
Karma · Support
3 / 4 / 19
78.6% KP
9,866
10.8% share
7,683g
14 CS · 0.6/m
Red side
Defeat자신감을잃지말자#KR1
Yorick · Top
2 / 2 / 1
21.4% KP
13,053
24.5% share
8,038g
191 CS · 8.7/m
강 철#샤 넬
Lee Sin · Jungle
9 / 8 / 2
78.6% KP
14,165
26.5% share
9,886g
118 CS · 5.4/m
Naruto#Helix
Yone · Mid
3 / 5 / 1
28.6% KP
12,834
24% share
7,831g
180 CS · 8.2/m
b1n1#KR3
Caitlyn · ADC
0 / 3 / 4
28.6% KP
8,859
16.6% share
8,489g
180 CS · 8.2/m
졸라빠른노빠꾸박치기쇼부충갈리오#졸노빡
Galio · Support
0 / 11 / 7
50% KP
4,463
8.4% share
5,772g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
