Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 159 days ago
8 / 1 / 4
K / D / A
44.4%
Kill participation
728
Damage / min
15,402g
497.9 gold / min
45
11 placed · 8 cleared
314
10.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaruto#Helix
Yasuo · Top
8 / 1 / 4
44.4% KP
22,520
21.2% share
15,402g
314 CS · 10.2/m
guz1vjppr0kut3#2810
Wukong · Jungle
7 / 3 / 6
48.1% KP
14,327
13.5% share
14,435g
235 CS · 7.6/m
ParisVan#不知名歌手
Akali · Mid
4 / 9 / 6
37% KP
22,828
21.5% share
12,391g
230 CS · 7.4/m
HLE Gumayusi#0298
Kog'Maw · ADC
7 / 5 / 9
59.3% KP
37,600
35.3% share
18,136g
349 CS · 11.3/m
Bluffing#1207
Lulu · Support
1 / 4 / 17
66.7% KP
9,136
8.6% share
9,549g
19 CS · 0.6/m
Red side
Defeat중승민#중센조
Fiora · Top
6 / 6 / 0
27.3% KP
18,624
20.5% share
15,212g
292 CS · 9.4/m
KRX Vincenzo#KR4
Lee Sin · Jungle
8 / 5 / 6
63.6% KP
15,127
16.7% share
13,364g
203 CS · 6.6/m
LNG BuLLDoG#KR2
Annie · Mid
4 / 5 / 4
36.4% KP
26,042
28.7% share
10,777g
208 CS · 6.7/m
Departures#Kami
Yunara · ADC
1 / 6 / 9
45.5% KP
18,013
19.8% share
16,542g
321 CS · 10.4/m
Moham#OMG
Seraphine · Support
3 / 5 / 8
50% KP
13,045
14.4% share
9,675g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
