Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 159 days ago
4 / 3 / 1
K / D / A
55.6%
Kill participation
371.2
Damage / min
5,902g
316.7 gold / min
43
17 placed · 7 cleared
39
2.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHLE 팬서#KR1
Renekton · Top
1 / 6 / 0
11.1% KP
12,039
29.4% share
6,455g
165 CS · 8.9/m
asdjipadsjip#KR1
Qiyana · Jungle
2 / 5 / 2
44.4% KP
8,142
19.9% share
7,481g
132 CS · 7.1/m
2008 04 09#KR2
Twisted Fate · Mid
1 / 2 / 0
11.1% KP
4,119
10.1% share
7,997g
190 CS · 10.2/m
Hound#0824
Smolder · ADC
1 / 6 / 5
66.7% KP
9,682
23.7% share
6,710g
142 CS · 7.6/m
Naruto#Helix
Mel · Support
4 / 3 / 1
55.6% KP
6,917
16.9% share
5,902g
39 CS · 2.1/m
Red side
Victory月下沙利叶#b9ii
Camille · Top
3 / 2 / 6
40.9% KP
14,164
23.5% share
7,910g
139 CS · 7.5/m
抖音丶小猪仔#小猪仔
Lee Sin · Jungle
10 / 0 / 2
54.5% KP
11,583
19.2% share
11,395g
170 CS · 9.1/m
langmanbusi#KR1
Galio · Mid
3 / 0 / 5
36.4% KP
13,604
22.6% share
8,553g
195 CS · 10.5/m
zenbukorosu#KR1
Varus · ADC
6 / 4 / 4
45.5% KP
16,057
26.6% share
10,466g
181 CS · 9.7/m
kkkkk#DJY02
Nautilus · Support
0 / 3 / 11
50% KP
4,893
8.1% share
5,303g
24 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
