Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 158 days ago
7 / 6 / 12
K / D / A
55.9%
Kill participation
1,008.2
Damage / min
14,285g
494.3 gold / min
22
9 placed · 2 cleared
226
7.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWonderwall#mid
Tristana · Top
2 / 8 / 9
28.2% KP
13,482
11% share
10,198g
218 CS · 7.5/m
오 너#111
Jarvan IV · Jungle
5 / 9 / 15
51.3% KP
18,370
14.9% share
11,734g
170 CS · 5.9/m
My eclipsed sun#blue
Taliyah · Mid
6 / 5 / 11
43.6% KP
21,614
17.6% share
12,520g
261 CS · 9/m
Karasu#333
Jhin · ADC
15 / 3 / 10
64.1% KP
41,970
34.1% share
18,671g
242 CS · 8.4/m
zakozako#0321
Pantheon · Support
11 / 10 / 16
69.2% KP
27,471
22.4% share
11,740g
29 CS · 1/m
Red side
VictoryNaruto#Helix
Yasuo · Top
7 / 6 / 12
55.9% KP
29,138
22.7% share
14,285g
226 CS · 7.8/m
Juhana#IsYou
Lee Sin · Jungle
8 / 7 / 18
76.5% KP
28,432
22.1% share
13,732g
170 CS · 5.9/m
takeUtothemoon#2077
Mel · Mid
15 / 11 / 7
64.7% KP
27,235
21.2% share
15,198g
185 CS · 6.4/m
라 쿤#박성호
Zyra · ADC
3 / 5 / 13
47.1% KP
35,074
27.3% share
13,749g
265 CS · 9.2/m
LittlePira#1128
Rell · Support
1 / 10 / 23
70.6% KP
8,523
6.6% share
8,674g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
