Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 157 days ago
5 / 4 / 8
K / D / A
38.2%
Kill participation
912.5
Damage / min
12,244g
425.4 gold / min
32
13 placed · 4 cleared
228
7.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaruto#Helix
Yone · Top
5 / 4 / 8
38.2% KP
26,265
23.4% share
12,244g
228 CS · 7.9/m
Douyin susushizi#05jug
Ambessa · Jungle
8 / 3 / 11
55.9% KP
22,278
19.9% share
14,446g
190 CS · 6.6/m
포뇨의 지느러미#유튜브
Katarina · Mid
11 / 3 / 6
50% KP
23,603
21% share
13,826g
201 CS · 7/m
중승민#중센조
Yunara · ADC
6 / 10 / 11
50% KP
27,825
24.8% share
14,309g
200 CS · 6.9/m
DNS 피터#0428
Bard · Support
4 / 3 / 19
67.6% KP
12,202
10.9% share
9,972g
30 CS · 1/m
Red side
DefeattakeUtothemoon#2077
Vayne · Top
4 / 6 / 4
34.8% KP
22,173
22.6% share
10,592g
189 CS · 6.6/m
오리지널찰떡쿠키#KR1
Xin Zhao · Jungle
6 / 7 / 8
60.9% KP
22,641
23.1% share
11,718g
197 CS · 6.8/m
dlfuwls#123
Cassiopeia · Mid
6 / 5 / 4
43.5% KP
25,212
25.8% share
12,935g
267 CS · 9.3/m
오모리김치찌개#omori
Ashe · ADC
4 / 10 / 6
43.5% KP
21,033
21.5% share
12,180g
203 CS · 7.1/m
synn#KR1
Thresh · Support
3 / 6 / 12
65.2% KP
6,847
7% share
8,206g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
