Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 156 days ago
4 / 9 / 6
K / D / A
52.6%
Kill participation
1,021.6
Damage / min
10,183g
377.8 gold / min
21
5 placed · 6 cleared
206
7.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatstella#0904
Jayce · Top
2 / 8 / 9
57.9% KP
19,144
17.3% share
9,302g
185 CS · 6.9/m
데마시아TV#Lux R
Fizz · Jungle
11 / 8 / 6
89.5% KP
34,717
31.4% share
15,351g
192 CS · 7.1/m
Naruto#Helix
Yone · Mid
4 / 9 / 6
52.6% KP
27,531
24.9% share
10,183g
206 CS · 7.6/m
슌쪽이#1027
Corki · ADC
2 / 8 / 5
36.8% KP
22,829
20.6% share
10,009g
202 CS · 7.5/m
Ghost#올라갑니다
Nautilus · Support
0 / 8 / 9
47.4% KP
6,483
5.9% share
6,651g
37 CS · 1.4/m
Red side
VictoryT1 Guardian#KR3
Anivia · Top
10 / 2 / 7
41.5% KP
26,472
22.8% share
12,010g
204 CS · 7.6/m
M G#2821
Trundle · Jungle
11 / 3 / 15
63.4% KP
27,342
23.6% share
13,350g
174 CS · 6.5/m
Bae Suzy#KR1
Sion · Mid
3 / 4 / 16
46.3% KP
19,873
17.1% share
11,644g
218 CS · 8.1/m
결 혼#KR1
Lucian · ADC
14 / 5 / 3
41.5% KP
32,802
28.3% share
15,617g
246 CS · 9.1/m
BerrGod#KR3
Braum · Support
3 / 5 / 22
61% KP
9,428
8.1% share
8,784g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
