Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 156 days ago
6 / 7 / 10
K / D / A
47.1%
Kill participation
561.9
Damage / min
15,689g
421.7 gold / min
38
14 placed · 9 cleared
299
8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat강한별#MG12
Smolder · Top
5 / 11 / 5
27% KP
22,921
15.6% share
13,602g
245 CS · 6.6/m
JING4#eill
Quinn · Jungle
14 / 6 / 9
62.2% KP
30,991
21.1% share
18,153g
265 CS · 7.1/m
Bae Suzy#KR1
Ryze · Mid
8 / 4 / 11
51.4% KP
40,539
27.7% share
17,318g
344 CS · 9.2/m
정상을 향한 도전#No1
Jayce · ADC
8 / 6 / 9
45.9% KP
39,503
27% share
20,849g
320 CS · 8.6/m
t4k1zz#KR2
Camille · Support
2 / 7 / 15
45.9% KP
12,593
8.6% share
10,729g
32 CS · 0.9/m
Red side
VictoryT1 Jinbeom#KR3
Draven · Top
14 / 8 / 5
55.9% KP
42,291
31.7% share
22,331g
343 CS · 9.2/m
옛직장동료#KR1
Cho'Gath · Jungle
7 / 7 / 11
52.9% KP
26,076
19.5% share
16,476g
237 CS · 6.4/m
Naruto#Helix
Yasuo · Mid
6 / 7 / 10
47.1% KP
20,903
15.7% share
15,689g
299 CS · 8/m
슌쪽이#1027
Caitlyn · ADC
3 / 8 / 13
47.1% KP
25,242
18.9% share
17,230g
319 CS · 8.6/m
건강하자#아프지마
Elise · Support
4 / 7 / 13
50% KP
18,981
14.2% share
12,491g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
