Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 155 days ago
14 / 2 / 5
K / D / A
73.1%
Kill participation
1,081
Damage / min
14,378g
531.9 gold / min
41
11 placed · 8 cleared
231
8.5 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdlfuwls#123
Gnar · Top
2 / 3 / 1
42.9% KP
15,822
23.1% share
11,734g
258 CS · 9.5/m
이 차가 식기전에#KR1
Hecarim · Jungle
2 / 7 / 5
100% KP
13,495
19.7% share
10,872g
204 CS · 7.5/m
jio3r#Miss
Lissandra · Mid
1 / 7 / 4
71.4% KP
18,763
27.4% share
8,337g
197 CS · 7.3/m
Hebi#3 Y
Cassiopeia · ADC
2 / 4 / 2
57.1% KP
16,500
24.1% share
10,079g
233 CS · 8.6/m
Laputa#KR3
Nautilus · Support
0 / 5 / 3
42.9% KP
3,896
5.7% share
6,238g
35 CS · 1.3/m
Red side
VictoryRaiderGO#TWTV0
Kayle · Top
6 / 0 / 8
53.8% KP
15,050
15.6% share
13,071g
285 CS · 10.5/m
Bonnie#0314
Jarvan IV · Jungle
1 / 3 / 20
80.8% KP
17,442
18.1% share
10,984g
173 CS · 6.4/m
Naruto#Helix
Yasuo · Mid
14 / 2 / 5
73.1% KP
29,223
30.3% share
14,378g
231 CS · 8.5/m
WE GO#이나경
Zeri · ADC
5 / 0 / 12
65.4% KP
29,244
30.3% share
15,630g
299 CS · 11.1/m
NinjaKiwi#KoR
Alistar · Support
0 / 2 / 15
57.7% KP
5,539
5.7% share
7,282g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
