Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 155 days ago
12 / 6 / 11
K / D / A
48.9%
Kill participation
1,054.8
Damage / min
16,718g
493.2 gold / min
45
16 placed · 7 cleared
283
8.3 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat구름다리농장#0120
Gnar · Top
5 / 7 / 11
40% KP
22,556
16.8% share
13,020g
235 CS · 6.9/m
Juhana#IsYou
Lee Sin · Jungle
9 / 10 / 15
60% KP
28,890
21.5% share
15,697g
197 CS · 5.8/m
쫙쫙이#벌레핑
Aurora · Mid
6 / 8 / 9
37.5% KP
25,235
18.8% share
11,903g
184 CS · 5.4/m
Youtube Chowon#0408
Aphelios · ADC
12 / 11 / 9
52.5% KP
32,335
24% share
19,053g
269 CS · 7.9/m
who am i#6320
Pantheon · Support
8 / 11 / 13
52.5% KP
25,554
19% share
11,596g
37 CS · 1.1/m
Red side
Victorymashushu#KR1
Tristana · Top
11 / 7 / 9
42.6% KP
35,886
21.4% share
17,930g
319 CS · 9.4/m
개빡친 빡다피#개빡침
Jarvan IV · Jungle
12 / 6 / 20
68.1% KP
31,980
19% share
18,853g
223 CS · 6.6/m
Naruto#Helix
Yasuo · Mid
12 / 6 / 11
48.9% KP
35,759
21.3% share
16,718g
283 CS · 8.3/m
Sylvie#77777
Ezreal · ADC
7 / 10 / 8
31.9% KP
33,805
20.1% share
14,227g
213 CS · 6.3/m
강 준#펜리르
Camille · Support
5 / 12 / 14
40.4% KP
30,475
18.2% share
11,779g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
