Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 155 days ago
8 / 4 / 6
K / D / A
31.1%
Kill participation
947.3
Damage / min
10,306g
450.4 gold / min
20
10 placed · 1 cleared
178
7.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymashushu#KR1
Rumble · Top
8 / 3 / 9
37.8% KP
19,347
19.1% share
12,508g
199 CS · 8.7/m
쫙쫙이#벌레핑
Sylas · Jungle
21 / 3 / 13
75.6% KP
34,664
34.3% share
16,344g
167 CS · 7.3/m
Naruto#Helix
Yasuo · Mid
8 / 4 / 6
31.1% KP
21,677
21.4% share
10,306g
178 CS · 7.8/m
Youtube Chowon#0408
Aphelios · ADC
7 / 6 / 7
31.1% KP
19,611
19.4% share
11,977g
172 CS · 7.5/m
화이팅입니다#1211
Nautilus · Support
1 / 6 / 22
51.1% KP
5,777
5.7% share
7,589g
25 CS · 1.1/m
Red side
DefeatKisue9#123
Olaf · Top
3 / 9 / 3
27.3% KP
15,004
19.4% share
8,582g
180 CS · 7.9/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
7 / 8 / 3
45.5% KP
18,714
24.2% share
11,817g
170 CS · 7.4/m
asfdafds#asdf
Diana · Mid
2 / 11 / 2
18.2% KP
10,343
13.4% share
7,532g
132 CS · 5.8/m
강 준#펜리르
Lucian · ADC
9 / 9 / 6
68.2% KP
26,689
34.5% share
11,037g
152 CS · 6.6/m
근거리탑챔프만함#속았지
Milio · Support
1 / 8 / 15
72.7% KP
6,674
8.6% share
6,949g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
