Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 154 days ago
11 / 3 / 6
K / D / A
39.5%
Kill participation
963.7
Damage / min
11,511g
453.2 gold / min
31
7 placed · 6 cleared
176
6.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory렝 화#렝 화
Rengar · Top
6 / 3 / 6
27.9% KP
20,523
18.2% share
12,708g
223 CS · 8.8/m
Not Bad#KR2
Lee Sin · Jungle
14 / 7 / 12
60.5% KP
31,148
27.6% share
13,191g
149 CS · 5.9/m
Naruto#Helix
Yasuo · Mid
11 / 3 / 6
39.5% KP
24,479
21.7% share
11,511g
176 CS · 6.9/m
志 憲#지 헌
Smolder · ADC
10 / 5 / 9
44.2% KP
27,369
24.2% share
12,711g
194 CS · 7.6/m
호랑이가될남자#KR1
Alistar · Support
2 / 6 / 22
55.8% KP
9,474
8.4% share
8,202g
15 CS · 0.6/m
Red side
DefeatYeQiuFeng#yaya
Qiyana · Top
4 / 9 / 5
37.5% KP
16,822
15.7% share
10,226g
172 CS · 6.8/m
Peyz#KR11
Skarner · Jungle
2 / 7 / 14
66.7% KP
11,046
10.3% share
9,707g
137 CS · 5.4/m
KRX Ucal#0130
Ryze · Mid
3 / 9 / 7
41.7% KP
15,473
14.5% share
8,562g
180 CS · 7.1/m
LeoNM#KR2
Karthus · ADC
14 / 10 / 8
91.7% KP
47,406
44.3% share
15,175g
192 CS · 7.6/m
TheHank#反迷你
Camille · Support
1 / 8 / 14
62.5% KP
16,266
15.2% share
8,115g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
