Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 154 days ago
3 / 6 / 4
K / D / A
38.9%
Kill participation
332.1
Damage / min
10,374g
388.5 gold / min
26
10 placed · 5 cleared
242
9.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory꽁 띠#KR07
Gragas · Top
2 / 4 / 6
18.2% KP
16,556
14.4% share
9,684g
201 CS · 7.5/m
Sylvie#77777
Lee Sin · Jungle
13 / 2 / 20
75% KP
33,721
29.2% share
16,405g
226 CS · 8.5/m
우치하 이지만#지무이
Viktor · Mid
14 / 4 / 6
45.5% KP
31,480
27.3% share
14,287g
252 CS · 9.4/m
zenbukorosu#KR1
Draven · ADC
12 / 7 / 13
56.8% KP
23,180
20.1% share
15,376g
178 CS · 6.7/m
새우팔이소년#0206
Alistar · Support
3 / 1 / 33
81.8% KP
10,389
9% share
9,944g
40 CS · 1.5/m
Red side
DefeatSo be it#last
Ambessa · Top
5 / 5 / 2
38.9% KP
27,697
28.5% share
12,129g
232 CS · 8.7/m
07jug#miohf
Viego · Jungle
2 / 9 / 8
55.6% KP
10,090
10.4% share
10,752g
162 CS · 6.1/m
Naruto#Helix
Yasuo · Mid
3 / 6 / 4
38.9% KP
8,866
9.1% share
10,374g
242 CS · 9.1/m
LeoNM#KR2
Karthus · ADC
5 / 12 / 7
66.7% KP
37,416
38.5% share
13,065g
188 CS · 7/m
Last Sumnner#KR1
Pantheon · Support
3 / 12 / 7
55.6% KP
13,180
13.6% share
9,331g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
