Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 154 days ago
2 / 4 / 11
K / D / A
44.8%
Kill participation
220.6
Damage / min
7,110g
302.6 gold / min
84
29 placed · 10 cleared
20
0.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#asd
Ambessa · Top
7 / 6 / 3
43.5% KP
17,741
22.3% share
10,729g
201 CS · 8.6/m
치기리 효마#4 4
Naafiri · Jungle
3 / 8 / 5
34.8% KP
12,744
16% share
9,126g
164 CS · 7/m
Wonderwall#mid
Lissandra · Mid
2 / 7 / 6
34.8% KP
10,718
13.4% share
7,866g
155 CS · 6.6/m
zenbukorosu#KR1
Ziggs · ADC
6 / 3 / 6
52.2% KP
23,550
29.5% share
12,491g
219 CS · 9.3/m
Astra#KR4
K'Sante · Support
5 / 5 / 8
56.5% KP
14,980
18.8% share
7,812g
24 CS · 1/m
Red side
Victory차가운코끼리#KR0
Jayce · Top
6 / 7 / 6
41.4% KP
25,650
31.7% share
11,701g
214 CS · 9.1/m
데마시아TV#Lux R
Fizz · Jungle
9 / 3 / 7
55.2% KP
16,041
19.8% share
11,369g
172 CS · 7.3/m
mashushu#KR1
Cassiopeia · Mid
9 / 4 / 5
48.3% KP
22,801
28.2% share
12,076g
207 CS · 8.8/m
정상을 향한 도전#No1
Varus · ADC
3 / 5 / 4
24.1% KP
11,264
13.9% share
9,684g
192 CS · 8.2/m
Naruto#Helix
Alistar · Support
2 / 4 / 11
44.8% KP
5,184
6.4% share
7,110g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
