Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 151 days ago
15 / 7 / 15
K / D / A
75%
Kill participation
1,138.1
Damage / min
16,605g
491 gold / min
48
13 placed · 8 cleared
258
7.6 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystella#0904
Jayce · Top
9 / 6 / 8
48.6% KP
27,351
22.2% share
16,034g
268 CS · 7.9/m
KRX Winner#KR0
Aatrox · Jungle
5 / 12 / 13
51.4% KP
14,885
12.1% share
14,151g
215 CS · 6.4/m
기동타격대 누누#Nunu
Nunu & Willump · Mid
10 / 6 / 11
60% KP
31,802
25.8% share
13,641g
184 CS · 5.4/m
시간의 숲#0131
Ezreal · ADC
8 / 5 / 12
57.1% KP
28,102
22.8% share
17,547g
289 CS · 8.5/m
땃쥐 맹아이#OwO
Camille · Support
3 / 11 / 18
60% KP
21,168
17.2% share
11,398g
24 CS · 0.7/m
Red side
Defeat14小孩幻想赢对线#4453
Gwen · Top
6 / 11 / 3
22.5% KP
23,945
19.5% share
12,690g
233 CS · 6.9/m
WhiteUsedSocks#0110
Lee Sin · Jungle
11 / 3 / 20
77.5% KP
30,339
24.7% share
16,101g
224 CS · 6.6/m
Naruto#Helix
Yasuo · Mid
15 / 7 / 15
75% KP
38,488
31.4% share
16,605g
258 CS · 7.6/m
Annnn#mio韩服
Lucian · ADC
5 / 9 / 3
20% KP
18,348
15% share
14,823g
254 CS · 7.5/m
티모 하기싫다#KR1
Blitzcrank · Support
3 / 5 / 21
60% KP
11,529
9.4% share
10,047g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
