Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 151 days ago
3 / 4 / 15
K / D / A
58.1%
Kill participation
310.8
Damage / min
8,252g
332.1 gold / min
74
34 placed · 7 cleared
18
0.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrench bulldogO#KR1
Zilean · Top
1 / 2 / 5
40% KP
12,981
17.4% share
8,756g
209 CS · 8.4/m
Gosu#RANK1
Graves · Jungle
1 / 8 / 7
53.3% KP
12,277
16.5% share
8,706g
140 CS · 5.6/m
KRX Winner#KR0
Orianna · Mid
3 / 7 / 1
26.7% KP
16,721
22.4% share
9,745g
190 CS · 7.6/m
Panamera#s t
Sivir · ADC
5 / 6 / 5
66.7% KP
20,466
27.5% share
13,310g
230 CS · 9.3/m
The II#KR1
Camille · Support
5 / 8 / 7
80% KP
12,039
16.2% share
8,260g
22 CS · 0.9/m
Red side
Victorystella#0904
Rumble · Top
4 / 1 / 5
29% KP
13,685
14.8% share
10,693g
213 CS · 8.6/m
stay wlth me#KR1
Skarner · Jungle
6 / 4 / 13
61.3% KP
10,668
11.5% share
11,710g
171 CS · 6.9/m
dlwirma#이지금
Akali · Mid
11 / 2 / 5
51.6% KP
29,797
32.2% share
12,536g
223 CS · 9/m
중승민#중센조
Ezreal · ADC
7 / 4 / 7
45.2% KP
30,710
33.2% share
13,870g
219 CS · 8.8/m
Naruto#Helix
Nautilus · Support
3 / 4 / 15
58.1% KP
7,724
8.3% share
8,252g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
