Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 151 days ago
10 / 6 / 3
K / D / A
59.1%
Kill participation
1,234
Damage / min
12,849g
499 gold / min
27
9 placed · 3 cleared
223
8.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeqweqwdsad#123
Renekton · Top
10 / 3 / 4
40% KP
30,868
28.7% share
12,792g
225 CS · 8.7/m
과제가너무마나아아#KR2
Lee Sin · Jungle
6 / 3 / 13
54.3% KP
14,476
13.5% share
12,419g
194 CS · 7.5/m
Heru#KR821
Akali · Mid
6 / 8 / 3
25.7% KP
14,264
13.3% share
8,680g
138 CS · 5.4/m
Hound#0824
Lucian · ADC
12 / 3 / 14
74.3% KP
40,856
38% share
16,826g
237 CS · 9.2/m
椎名真昼#てんし2
Taric · Support
1 / 5 / 23
68.6% KP
7,053
6.6% share
9,535g
29 CS · 1.1/m
Red side
Defeatxiao ming ge#KR1
Olaf · Top
3 / 7 / 1
18.2% KP
16,064
18.9% share
8,465g
177 CS · 6.9/m
버니버니#bunny
Diana · Jungle
7 / 6 / 6
59.1% KP
15,626
18.4% share
13,461g
208 CS · 8.1/m
Naruto#Helix
Yasuo · Mid
10 / 6 / 3
59.1% KP
31,776
37.5% share
12,849g
223 CS · 8.7/m
Vancouver#0602
Senna · ADC
1 / 6 / 10
50% KP
12,914
15.2% share
10,162g
180 CS · 7/m
asdfvcxz#asdf
Alistar · Support
1 / 10 / 13
63.6% KP
8,446
10% share
7,999g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
