Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 148 days ago
13 / 1 / 7
K / D / A
71.4%
Kill participation
1,125.6
Damage / min
12,649g
499.3 gold / min
33
7 placed · 9 cleared
214
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZeus#glgl
Yone · Top
0 / 6 / 5
41.7% KP
17,481
28.2% share
9,057g
230 CS · 9.1/m
Hugo小宝贝#君临韩服
Kindred · Jungle
8 / 4 / 2
83.3% KP
15,565
25.1% share
12,736g
184 CS · 7.3/m
나안이야기#ttt
Galio · Mid
0 / 7 / 5
41.7% KP
7,970
12.9% share
7,260g
159 CS · 6.3/m
Hound#0824
Anivia · ADC
4 / 5 / 1
41.7% KP
15,744
25.4% share
10,495g
233 CS · 9.2/m
t4k1zz#KR2
Tahm Kench · Support
0 / 6 / 6
50% KP
5,244
8.5% share
6,024g
28 CS · 1.1/m
Red side
Victory태양물고기#6797
Gangplank · Top
7 / 2 / 8
53.6% KP
24,823
25.5% share
12,056g
211 CS · 8.3/m
Jcleflaw#KR1
Sejuani · Jungle
2 / 3 / 16
64.3% KP
14,094
14.5% share
11,382g
186 CS · 7.3/m
Naruto#Helix
Yasuo · Mid
13 / 1 / 7
71.4% KP
28,514
29.3% share
12,649g
214 CS · 8.4/m
과제가너무마나아아#KR2
Veigar · ADC
5 / 2 / 7
42.9% KP
21,059
21.6% share
13,286g
213 CS · 8.4/m
BerrGod#KR3
Rell · Support
1 / 4 / 21
78.6% KP
8,989
9.2% share
7,808g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
