Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 148 days ago
10 / 6 / 13
K / D / A
62.2%
Kill participation
681.3
Damage / min
15,520g
459.2 gold / min
112
48 placed · 11 cleared
95
2.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDreny#KR1
Irelia · Top
0 / 12 / 11
29.7% KP
10,685
7.3% share
11,292g
203 CS · 6/m
抖音等风jug#冬虎小弟
Jayce · Jungle
10 / 7 / 10
54.1% KP
34,591
23.6% share
16,977g
265 CS · 7.8/m
쪼렙이다말로하자#KR1
Orianna · Mid
1 / 10 / 11
32.4% KP
23,823
16.3% share
12,439g
248 CS · 7.3/m
여유롭다#1234
Teemo · ADC
16 / 8 / 9
67.6% KP
54,268
37.1% share
22,198g
307 CS · 9.1/m
Naruto#Helix
Yasuo · Support
10 / 6 / 13
62.2% KP
23,027
15.7% share
15,520g
95 CS · 2.8/m
Red side
Defeat태양물고기#6797
Gangplank · Top
13 / 4 / 9
51.2% KP
37,299
29.6% share
17,266g
249 CS · 7.4/m
DNS Pyosik#KR2
Lee Sin · Jungle
9 / 5 / 14
53.5% KP
16,745
13.3% share
15,986g
229 CS · 6.8/m
Crow#crow9
Viktor · Mid
7 / 5 / 13
46.5% KP
31,439
24.9% share
14,516g
274 CS · 8.1/m
Hound#0824
Ryze · ADC
10 / 11 / 7
39.5% KP
30,168
23.9% share
17,367g
274 CS · 8.1/m
MUDAI#KR2
Pyke · Support
4 / 12 / 12
37.2% KP
10,506
8.3% share
11,286g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
