Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 148 days ago
10 / 4 / 9
K / D / A
44.2%
Kill participation
907.7
Damage / min
13,620g
464.6 gold / min
37
12 placed · 6 cleared
250
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaruto#Helix
Yasuo · Top
10 / 4 / 9
44.2% KP
26,610
17.5% share
13,620g
250 CS · 8.5/m
Raptor#KR123
Lee Sin · Jungle
11 / 7 / 18
67.4% KP
26,484
17.4% share
14,409g
205 CS · 7/m
쪼렙이다말로하자#KR1
Zoe · Mid
8 / 4 / 17
58.1% KP
39,043
25.6% share
12,705g
205 CS · 7/m
Crow#crow9
Ezreal · ADC
11 / 7 / 12
53.5% KP
48,539
31.8% share
17,548g
236 CS · 8.1/m
KRX Joker#A i
Karma · Support
3 / 5 / 23
60.5% KP
11,764
7.7% share
9,889g
37 CS · 1.3/m
Red side
DefeatGAM Draktharr#GAM
Sion · Top
1 / 11 / 11
44.4% KP
14,827
14.4% share
9,113g
185 CS · 6.3/m
抖音等风jug#冬虎小弟
Viego · Jungle
13 / 5 / 7
74.1% KP
23,711
23.1% share
17,694g
236 CS · 8.1/m
BRO Loki#0823
Cassiopeia · Mid
5 / 12 / 10
55.6% KP
23,534
22.9% share
12,014g
258 CS · 8.8/m
키움증권#SAR
Teemo · ADC
6 / 9 / 14
74.1% KP
30,129
29.3% share
14,735g
218 CS · 7.4/m
DNS 피터#0428
Nautilus · Support
2 / 6 / 21
85.2% KP
10,456
10.2% share
8,919g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
