Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 145 days ago
3 / 3 / 6
K / D / A
37.5%
Kill participation
518.7
Damage / min
10,619g
421.1 gold / min
22
10 placed · 4 cleared
254
10.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Gnar · Top
2 / 6 / 2
14.3% KP
22,396
21.3% share
10,441g
210 CS · 8.3/m
抖音等风jug#冬虎小弟
Viego · Jungle
7 / 5 / 3
35.7% KP
13,401
12.8% share
10,916g
172 CS · 6.8/m
쪼렙이다말로하자#KR1
Zoe · Mid
2 / 2 / 7
32.1% KP
16,857
16.1% share
10,757g
170 CS · 6.7/m
zenbukorosu#KR1
Draven · ADC
14 / 3 / 6
71.4% KP
41,721
39.7% share
19,662g
250 CS · 9.9/m
Last Sumnner#KR1
Nautilus · Support
3 / 8 / 19
78.6% KP
10,623
10.1% share
8,706g
24 CS · 1/m
Red side
Defeat빵 디#씰룩씰룩
Udyr · Top
5 / 4 / 8
54.2% KP
17,034
21% share
9,217g
160 CS · 6.3/m
RANG#KR05
Naafiri · Jungle
12 / 4 / 2
58.3% KP
16,632
20.5% share
12,297g
157 CS · 6.2/m
Naruto#Helix
Yone · Mid
3 / 3 / 6
37.5% KP
13,080
16.1% share
10,619g
254 CS · 10.1/m
망고짱#8468
Ezreal · ADC
3 / 11 / 6
37.5% KP
30,259
37.3% share
10,882g
214 CS · 8.5/m
피칠갑#血漆甲
Rakan · Support
1 / 6 / 12
54.2% KP
4,152
5.1% share
6,742g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
