Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 143 days ago
13 / 4 / 7
K / D / A
42.6%
Kill participation
962.2
Damage / min
14,886g
506 gold / min
28
11 placed · 6 cleared
220
7.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어색했#7766
Renekton · Top
6 / 4 / 19
53.2% KP
35,064
24.2% share
15,284g
235 CS · 8/m
koll#Miss
Viego · Jungle
13 / 7 / 6
40.4% KP
28,884
19.9% share
16,617g
211 CS · 7.2/m
Naruto#Helix
Yasuo · Mid
13 / 4 / 7
42.6% KP
28,304
19.5% share
14,886g
220 CS · 7.5/m
CYBER ATLETA#TDAH
Ziggs · ADC
6 / 10 / 10
34% KP
30,805
21.2% share
13,545g
231 CS · 7.9/m
박 씨#KR123
Camille · Support
9 / 10 / 13
46.8% KP
22,052
15.2% share
11,927g
28 CS · 1/m
Red side
Defeatchen#zypp
Olaf · Top
5 / 11 / 3
22.9% KP
29,240
24.4% share
13,006g
269 CS · 9.1/m
Karasu#333
Skarner · Jungle
6 / 7 / 13
54.3% KP
25,102
21% share
13,235g
174 CS · 5.9/m
YeQiuFeng#yaya
Qiyana · Mid
1 / 10 / 11
34.3% KP
17,146
14.3% share
10,154g
180 CS · 6.1/m
devil galio#hmbb
Vex · ADC
13 / 8 / 7
57.1% KP
30,091
25.1% share
16,805g
229 CS · 7.8/m
soodangkim#vdz
Pyke · Support
10 / 11 / 13
65.7% KP
18,127
15.1% share
11,977g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
