Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 134 days ago
9 / 2 / 11
K / D / A
64.5%
Kill participation
831.5
Damage / min
13,616g
535 gold / min
33
11 placed · 6 cleared
212
8.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPizano#KR1
Gragas · Top
3 / 7 / 3
31.6% KP
15,571
22.5% share
9,161g
205 CS · 8.1/m
Bonnie#0314
Viego · Jungle
10 / 6 / 3
68.4% KP
14,543
21% share
13,275g
169 CS · 6.6/m
Takey#KR99
Malzahar · Mid
2 / 5 / 5
36.8% KP
14,838
21.4% share
10,737g
227 CS · 8.9/m
지 훈#KJH
Azir · ADC
2 / 5 / 4
31.6% KP
13,975
20.2% share
9,903g
210 CS · 8.3/m
성 훈#1231
Poppy · Support
2 / 8 / 10
63.2% KP
10,335
14.9% share
7,555g
27 CS · 1.1/m
Red side
Victoryczw6677#czw
Kennen · Top
6 / 2 / 9
48.4% KP
27,365
28.5% share
10,383g
189 CS · 7.4/m
refrain#yym
Zyra · Jungle
9 / 5 / 15
77.4% KP
23,525
24.5% share
13,960g
206 CS · 8.1/m
nizuizhengui#小何的枪
Pantheon · Mid
6 / 6 / 7
41.9% KP
17,715
18.4% share
11,902g
195 CS · 7.7/m
Naruto#Helix
Yasuo · ADC
9 / 2 / 11
64.5% KP
21,161
22% share
13,616g
212 CS · 8.3/m
차이로이#kr3
Nautilus · Support
1 / 4 / 17
58.1% KP
6,340
6.6% share
7,791g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
