Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 134 days ago
6 / 2 / 5
K / D / A
45.8%
Kill participation
796.2
Damage / min
13,926g
504.6 gold / min
29
10 placed · 7 cleared
264
9.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAstra#KR4
Gangplank · Top
4 / 5 / 2
54.5% KP
15,271
23.1% share
13,446g
275 CS · 10/m
고라무니#KR1
Nidalee · Jungle
5 / 5 / 3
72.7% KP
15,113
22.9% share
11,437g
194 CS · 7/m
奶熊王#枫哥不是区
Yone · Mid
1 / 6 / 4
45.5% KP
18,628
28.2% share
9,322g
235 CS · 8.5/m
Opat04#KR04
Vladimir · ADC
1 / 5 / 1
18.2% KP
9,347
14.1% share
9,885g
243 CS · 8.8/m
쪼렙이다말로하자#KR1
Lulu · Support
0 / 3 / 6
54.5% KP
7,758
11.7% share
6,775g
36 CS · 1.3/m
Red side
VictoryNaruto#Helix
Yasuo · Top
6 / 2 / 5
45.8% KP
21,974
22.1% share
13,926g
264 CS · 9.6/m
evi#MioHF
Bel'Veth · Jungle
6 / 2 / 10
66.7% KP
15,679
15.7% share
14,179g
221 CS · 8/m
Sanling#FPX
Aurora · Mid
3 / 2 / 3
25% KP
24,120
24.2% share
11,001g
248 CS · 9/m
Enlightening#KR1
Senna · ADC
4 / 0 / 14
75% KP
25,123
25.2% share
13,801g
232 CS · 8.4/m
Love Pantheon#0615
Pantheon · Support
5 / 5 / 5
41.7% KP
12,746
12.8% share
9,389g
64 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
