Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 134 days ago
6 / 4 / 20
K / D / A
60.5%
Kill participation
948.3
Damage / min
17,251g
459 gold / min
38
16 placed · 6 cleared
314
8.4 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaierlanlaozhu#KR1
Jayce · Top
11 / 7 / 15
60.5% KP
52,634
30.3% share
18,912g
306 CS · 8.1/m
抖音 威某人#wmr
Fiddlesticks · Jungle
14 / 4 / 18
74.4% KP
32,911
19% share
17,775g
234 CS · 6.2/m
Naruto#Helix
Yasuo · Mid
6 / 4 / 20
60.5% KP
35,642
20.5% share
17,251g
314 CS · 8.4/m
ninkey#god
Corki · ADC
9 / 8 / 13
51.2% KP
42,583
24.5% share
20,508g
357 CS · 9.5/m
태양물고기#6797
Nautilus · Support
3 / 8 / 25
65.1% KP
9,806
5.6% share
12,003g
26 CS · 0.7/m
Red side
DefeatKisue9#123
Ambessa · Top
3 / 10 / 8
35.5% KP
18,488
15.5% share
13,850g
256 CS · 6.8/m
evi#MioHF
Bel'Veth · Jungle
16 / 7 / 6
71% KP
27,322
22.9% share
19,993g
243 CS · 6.5/m
Opat04#KR04
Vladimir · Mid
1 / 10 / 6
22.6% KP
24,708
20.7% share
13,149g
309 CS · 8.2/m
무감정솔랭기계#2007
Ezreal · ADC
9 / 6 / 11
64.5% KP
39,651
33.3% share
19,573g
392 CS · 10.4/m
lIlIIlIIlIIl#qwer
Rakan · Support
2 / 10 / 17
61.3% KP
9,073
7.6% share
10,672g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
