Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 130 days ago
3 / 4 / 5
K / D / A
44.4%
Kill participation
618.4
Damage / min
8,979g
403.6 gold / min
20
8 placed · 3 cleared
189
8.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Guardian#KR3
Sion · Top
4 / 1 / 6
31.3% KP
17,419
20.1% share
9,333g
204 CS · 9.2/m
뚜야뚜야#KR3
Sylas · Jungle
11 / 1 / 9
62.5% KP
20,745
23.9% share
13,497g
188 CS · 8.4/m
T1 Solbon#KR6
Pantheon · Mid
7 / 5 / 3
31.3% KP
14,747
17% share
8,789g
151 CS · 6.8/m
Pasta La Vista#31415
Vel'Koz · ADC
7 / 6 / 10
53.1% KP
26,589
30.7% share
11,744g
187 CS · 8.4/m
성 훈#1231
Poppy · Support
3 / 5 / 11
43.8% KP
7,128
8.2% share
7,181g
39 CS · 1.8/m
Red side
DefeatBean#커피빈
Zaahen · Top
0 / 8 / 1
5.6% KP
13,788
20.5% share
7,198g
160 CS · 7.2/m
희태시기#КR1
Vi · Jungle
6 / 8 / 3
50% KP
12,599
18.7% share
9,562g
153 CS · 6.9/m
Naruto#Helix
Yasuo · Mid
3 / 4 / 5
44.4% KP
13,759
20.4% share
8,979g
189 CS · 8.5/m
명치에팔콘펀치꽂는이도윤#KR1
Kai'Sa · ADC
7 / 7 / 3
55.6% KP
20,302
30.1% share
9,896g
141 CS · 6.3/m
soodangkim#vdz
Neeko · Support
2 / 5 / 9
61.1% KP
6,964
10.3% share
6,779g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
