Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 130 days ago
20 / 1 / 13
K / D / A
76.7%
Kill participation
1,757.3
Damage / min
16,861g
710.9 gold / min
18
10 placed · 2 cleared
215
9.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Midir#KR06
Gwen · Top
4 / 5 / 8
27.9% KP
15,823
15.3% share
9,289g
161 CS · 6.8/m
송플랭크#CTID
Jarvan IV · Jungle
4 / 7 / 25
67.4% KP
11,280
10.9% share
10,135g
130 CS · 5.5/m
Naruto#Helix
Yasuo · Mid
20 / 1 / 13
76.7% KP
41,677
40.2% share
16,861g
215 CS · 9.1/m
Dump#3673
Jhin · ADC
14 / 1 / 12
60.5% KP
24,077
23.2% share
13,907g
179 CS · 7.5/m
dhoema#zypp
Nautilus · Support
1 / 7 / 26
62.8% KP
10,841
10.5% share
7,923g
16 CS · 0.7/m
Red side
DefeatKisue9#123
Jax · Top
8 / 4 / 4
57.1% KP
20,989
30.4% share
10,352g
179 CS · 7.5/m
슈프림#1000
Nidalee · Jungle
1 / 8 / 11
57.1% KP
11,399
16.5% share
9,071g
152 CS · 6.4/m
성문왕자#0502
Sylas · Mid
1 / 10 / 2
14.3% KP
6,502
9.4% share
7,726g
182 CS · 7.7/m
쥐정우#4334
Varus · ADC
9 / 8 / 5
66.7% KP
16,454
23.8% share
12,198g
193 CS · 8.1/m
HLE Gumayusi#0298
Camille · Support
2 / 13 / 10
57.1% KP
13,794
20% share
7,122g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
