Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 128 days ago
8 / 4 / 2
K / D / A
55.6%
Kill participation
836.7
Damage / min
11,234g
499.3 gold / min
9
8 placed · 0 cleared
207
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat꿀잼사과잼#KR1
Dr. Mundo · Top
1 / 4 / 2
16.7% KP
12,492
15.5% share
8,106g
187 CS · 8.3/m
Cozy#T T
Lillia · Jungle
4 / 3 / 4
44.4% KP
19,164
23.8% share
10,346g
205 CS · 9.1/m
Naruto#Helix
Yasuo · Mid
8 / 4 / 2
55.6% KP
18,826
23.4% share
11,234g
207 CS · 9.2/m
T1 Eclipse#2009
Aphelios · ADC
2 / 10 / 5
38.9% KP
14,623
18.2% share
8,940g
140 CS · 6.2/m
의지박약무기력저능아고졸ADHD#ddddd
Skarner · Support
3 / 8 / 10
72.2% KP
15,411
19.1% share
7,575g
44 CS · 2/m
Red side
VictoryT1 Midir#KR06
Yorick · Top
3 / 3 / 8
37.9% KP
20,443
21.8% share
11,794g
228 CS · 10.1/m
오 너#111
Zac · Jungle
0 / 6 / 14
48.3% KP
8,272
8.8% share
8,602g
160 CS · 7.1/m
Ivory#1012
Viktor · Mid
7 / 2 / 7
48.3% KP
17,963
19.1% share
9,118g
184 CS · 8.2/m
T1 Cypher#KR21
Caitlyn · ADC
15 / 4 / 7
75.9% KP
31,046
33.1% share
15,506g
208 CS · 9.2/m
Sanchovies#MOG
Bard · Support
4 / 3 / 16
69% KP
16,109
17.2% share
7,854g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
