Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 127 days ago
5 / 7 / 13
K / D / A
78.3%
Kill participation
854.6
Damage / min
15,668g
397 gold / min
35
16 placed · 6 cleared
307
7.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat자신감을잃지말자#KR1
Jayce · Top
7 / 10 / 9
69.6% KP
56,051
30.6% share
16,399g
283 CS · 7.2/m
DK Lucid#디케이
Nidalee · Jungle
7 / 2 / 15
95.7% KP
43,398
23.7% share
17,105g
296 CS · 7.5/m
Naruto#Helix
Yasuo · Mid
5 / 7 / 13
78.3% KP
33,729
18.4% share
15,668g
307 CS · 7.8/m
ZORN#E500
Karthus · ADC
3 / 6 / 9
52.2% KP
37,922
20.7% share
15,679g
327 CS · 8.3/m
乌鲁木齐中路#Where
Rell · Support
1 / 9 / 16
73.9% KP
11,992
6.5% share
9,859g
34 CS · 0.9/m
Red side
Victory김민재04#KR1
Aatrox · Top
6 / 10 / 14
58.8% KP
23,709
15.9% share
13,662g
231 CS · 5.9/m
La La Land#라라랜드
Lee Sin · Jungle
5 / 3 / 22
79.4% KP
28,714
19.3% share
16,485g
257 CS · 6.5/m
G2 CDz#断三路
Singed · Mid
3 / 7 / 18
61.8% KP
27,925
18.8% share
14,153g
261 CS · 6.6/m
A D#0120
Sivir · ADC
15 / 3 / 9
70.6% KP
49,715
33.4% share
26,651g
461 CS · 11.7/m
Calix#해 린
Bard · Support
5 / 0 / 23
82.4% KP
18,640
12.5% share
12,261g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
