Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 127 days ago
4 / 2 / 19
K / D / A
63.9%
Kill participation
429.3
Damage / min
10,854g
409.3 gold / min
37
10 placed · 8 cleared
171
6.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory렝 화#렝 화
Rengar · Top
10 / 3 / 4
38.9% KP
18,415
20.5% share
14,066g
257 CS · 9.7/m
Juhana#OMG
Sylas · Jungle
15 / 3 / 10
69.4% KP
27,664
30.8% share
15,806g
248 CS · 9.4/m
Naruto#Helix
Galio · Mid
4 / 2 / 19
63.9% KP
11,384
12.7% share
10,854g
171 CS · 6.4/m
yuu#zypp
Vex · ADC
4 / 4 / 12
44.4% KP
18,721
20.9% share
12,734g
196 CS · 7.4/m
Natalie#0304
Camille · Support
3 / 4 / 13
44.4% KP
13,519
15.1% share
8,981g
35 CS · 1.3/m
Red side
Defeat감정없는사람#잃어버림
Yone · Top
1 / 10 / 3
25% KP
14,936
18.5% share
8,407g
189 CS · 7.1/m
抖音 威某人#wmr
Fiddlesticks · Jungle
4 / 8 / 5
56.3% KP
15,175
18.8% share
9,381g
157 CS · 5.9/m
Rainy day#0808
Hwei · Mid
5 / 8 / 2
43.8% KP
25,366
31.5% share
11,658g
257 CS · 9.7/m
기리보이혁갓#아입니두
Senna · ADC
2 / 7 / 9
68.8% KP
19,974
24.8% share
11,107g
194 CS · 7.3/m
호랑이가될남자#KR1
Rell · Support
4 / 3 / 8
75% KP
5,169
6.4% share
8,213g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
