Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 124 days ago
16 / 6 / 8
K / D / A
72.7%
Kill participation
1,223.9
Damage / min
17,612g
574.9 gold / min
29
13 placed · 5 cleared
247
8.1 CS / min
Objective control
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Ambessa · Top
2 / 11 / 9
33.3% KP
22,097
18.9% share
10,168g
189 CS · 6.2/m
Sylvie#77777
Jayce · Jungle
10 / 9 / 10
60.6% KP
29,369
25.1% share
15,011g
234 CS · 7.6/m
OnPi#온 피
Sylas · Mid
5 / 8 / 9
42.4% KP
18,398
15.7% share
11,698g
222 CS · 7.2/m
Naruto#Helix
Yasuo · ADC
16 / 6 / 8
72.7% KP
37,491
32.1% share
17,612g
247 CS · 8.1/m
Astra#KR4
Leona · Support
0 / 6 / 25
75.8% KP
9,486
8.1% share
8,671g
18 CS · 0.6/m
Red side
Victory자신감을잃지말자#KR1
Rumble · Top
11 / 5 / 14
62.5% KP
39,082
28% share
13,368g
194 CS · 6.3/m
Grizzly#KR3
Lee Sin · Jungle
5 / 7 / 18
57.5% KP
18,095
12.9% share
12,686g
194 CS · 6.3/m
KRX AKaJe#MUR
Galio · Mid
9 / 3 / 15
60% KP
35,356
25.3% share
15,652g
285 CS · 9.3/m
BFX Slayer#0415
Senna · ADC
8 / 6 / 19
67.5% KP
24,043
17.2% share
16,520g
230 CS · 7.5/m
강 준#펜리르
Camille · Support
7 / 12 / 17
60% KP
23,166
16.6% share
11,592g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
