Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 108 days ago
6 / 6 / 7
K / D / A
59.1%
Kill participation
690.8
Damage / min
12,908g
461 gold / min
24
8 placed · 3 cleared
229
8.2 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory티르칸쟈카#始 祖
Vayne · Top
8 / 10 / 2
21.7% KP
20,465
18.1% share
11,075g
156 CS · 5.6/m
전라진#KR1
Lee Sin · Jungle
10 / 1 / 21
67.4% KP
19,414
17.2% share
13,572g
194 CS · 6.9/m
ParisVan#不知名歌手
Galio · Mid
10 / 3 / 16
56.5% KP
31,777
28.2% share
12,496g
223 CS · 8/m
김민교 수제자#KR1
Cassiopeia · ADC
16 / 3 / 13
63% KP
29,581
26.2% share
14,428g
170 CS · 6.1/m
송해아#0909
Rell · Support
2 / 5 / 31
71.7% KP
11,641
10.3% share
9,523g
29 CS · 1/m
Red side
DefeatNaruto#Helix
Yone · Top
6 / 6 / 7
59.1% KP
19,342
21.6% share
12,908g
229 CS · 8.2/m
부두슬램#0914
Naafiri · Jungle
7 / 6 / 5
54.5% KP
20,628
23% share
11,059g
184 CS · 6.6/m
Archer#0504
Orianna · Mid
1 / 10 / 8
40.9% KP
17,280
19.3% share
8,622g
156 CS · 5.6/m
bai se zh1 chuan#qwe1
Mel · ADC
5 / 10 / 1
27.3% KP
18,702
20.9% share
12,546g
206 CS · 7.4/m
SnowFlower#0224
Pantheon · Support
3 / 14 / 8
50% KP
13,655
15.2% share
8,026g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
