Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 100 days ago
16 / 5 / 7
K / D / A
69.7%
Kill participation
1,236.2
Damage / min
16,137g
622.6 gold / min
23
8 placed · 6 cleared
201
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKIRINJI#0826
Sion · Top
1 / 6 / 10
33.3% KP
18,367
16.6% share
8,580g
166 CS · 6.4/m
희태시기#КR1
Nidalee · Jungle
7 / 3 / 12
57.6% KP
23,699
21.4% share
12,886g
188 CS · 7.3/m
Naruto#Helix
Yasuo · Mid
16 / 5 / 7
69.7% KP
32,038
28.9% share
16,137g
201 CS · 7.8/m
Karis#KR4
Ezreal · ADC
9 / 5 / 11
60.6% KP
26,685
24.1% share
15,476g
237 CS · 9.1/m
Gakseong#각 성
Bard · Support
0 / 2 / 24
72.7% KP
9,909
9% share
8,234g
24 CS · 0.9/m
Red side
Defeat수진이#1112
Jax · Top
5 / 6 / 2
33.3% KP
17,113
20% share
11,757g
213 CS · 8.2/m
抖音PandaC#PANDA
Nocturne · Jungle
3 / 7 / 9
57.1% KP
11,688
13.7% share
9,781g
147 CS · 5.7/m
mashushu#KR1
Ryze · Mid
3 / 6 / 6
42.9% KP
28,860
33.8% share
10,935g
226 CS · 8.7/m
babykiki#KR1
Yunara · ADC
3 / 9 / 3
28.6% KP
16,702
19.5% share
10,220g
179 CS · 6.9/m
SnowFlower#0224
Pyke · Support
7 / 5 / 1
38.1% KP
11,094
13% share
8,521g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
