Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 92 days ago
11 / 2 / 10
K / D / A
77.8%
Kill participation
1,243
Damage / min
18,855g
613.5 gold / min
28
12 placed · 7 cleared
290
9.4 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat시비걸면지상렬#KR1
Ambessa · Top
7 / 5 / 6
43.3% KP
32,821
26.9% share
14,036g
292 CS · 9.5/m
겁쟁이 디어#콩이랑율무
Lee Sin · Jungle
9 / 7 / 13
73.3% KP
26,137
21.4% share
14,483g
208 CS · 6.8/m
날아라#0115
Galio · Mid
3 / 4 / 13
53.3% KP
18,324
15% share
10,581g
209 CS · 6.8/m
El1enYeager#KR1
Taliyah · ADC
9 / 5 / 10
63.3% KP
29,852
24.4% share
15,494g
272 CS · 8.9/m
T1 구름#2007
Bard · Support
2 / 6 / 21
76.7% KP
15,013
12.3% share
9,662g
41 CS · 1.3/m
Red side
Victoryissx#yao
Zaahen · Top
2 / 8 / 7
33.3% KP
20,854
15.3% share
11,504g
231 CS · 7.5/m
Zephyr#O1O8
Sylas · Jungle
4 / 8 / 19
85.2% KP
20,939
15.4% share
13,118g
203 CS · 6.6/m
Faker#구라티
Orianna · Mid
8 / 8 / 14
81.5% KP
33,322
24.5% share
14,052g
229 CS · 7.5/m
Naruto#Helix
Yasuo · ADC
11 / 2 / 10
77.8% KP
38,202
28% share
18,855g
290 CS · 9.4/m
WBG Moham#lpl
Senna · Support
2 / 4 / 24
96.3% KP
22,938
16.8% share
11,051g
56 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
