Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 92 days ago
13 / 5 / 8
K / D / A
58.3%
Kill participation
1,147.4
Damage / min
14,522g
534.6 gold / min
13
8 placed · 0 cleared
201
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat小灿灿#xyr
Riven · Top
5 / 12 / 6
37.9% KP
17,708
18.8% share
10,750g
177 CS · 6.5/m
무감정솔랭기계#2007
Naafiri · Jungle
7 / 7 / 5
41.4% KP
20,678
21.9% share
12,502g
227 CS · 8.4/m
ParisVan#不知名歌手
Locke · Mid
11 / 6 / 7
62.1% KP
24,803
26.3% share
12,126g
198 CS · 7.3/m
Jeff Yan#HYPE
Viktor · ADC
3 / 6 / 10
44.8% KP
21,214
22.5% share
10,910g
196 CS · 7.2/m
YoRu#KR7
Nautilus · Support
3 / 5 / 15
62.1% KP
9,943
10.5% share
8,337g
36 CS · 1.3/m
Red side
VictoryNaruto#Helix
Yone · Top
13 / 5 / 8
58.3% KP
31,170
30.2% share
14,522g
201 CS · 7.4/m
Juhana#OMG
Nocturne · Jungle
7 / 6 / 13
55.6% KP
20,443
19.8% share
12,544g
169 CS · 6.2/m
M G#2821
Orianna · Mid
5 / 7 / 15
55.6% KP
18,293
17.8% share
11,243g
181 CS · 6.7/m
Sanling#FPX
Syndra · ADC
6 / 5 / 12
50% KP
23,161
22.5% share
14,675g
248 CS · 9.1/m
Dorian#0404
Pyke · Support
5 / 6 / 15
55.6% KP
9,985
9.7% share
9,970g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
