Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 86 days ago
7 / 6 / 8
K / D / A
57.7%
Kill participation
1,061.7
Damage / min
13,410g
498.8 gold / min
21
9 placed · 4 cleared
228
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPerfecT#132
Anivia · Top
3 / 3 / 6
45% KP
18,321
24.7% share
10,673g
204 CS · 7.6/m
Im noob777#777
Locke · Jungle
9 / 6 / 5
70% KP
12,432
16.8% share
13,625g
208 CS · 7.7/m
YeQiuFeng#yaya
Qiyana · Mid
4 / 9 / 6
50% KP
16,786
22.6% share
10,156g
186 CS · 6.9/m
T1 에테르#1225
Seraphine · ADC
3 / 4 / 11
70% KP
15,784
21.3% share
10,553g
205 CS · 7.6/m
世界第一中单#1212
Leona · Support
1 / 4 / 9
50% KP
10,875
14.7% share
7,264g
40 CS · 1.5/m
Red side
Victory오피투 OP2#OP2
K'Sante · Top
6 / 4 / 6
46.2% KP
19,715
19.9% share
11,131g
195 CS · 7.3/m
KRX Vincenzo#KR4
Diana · Jungle
6 / 4 / 13
73.1% KP
23,456
23.7% share
13,544g
210 CS · 7.8/m
Naruto#Helix
Yasuo · Mid
7 / 6 / 8
57.7% KP
28,543
28.8% share
13,410g
228 CS · 8.5/m
xio3o#520
Syndra · ADC
4 / 2 / 11
57.7% KP
17,852
18% share
13,372g
242 CS · 9/m
抖音王纪超#26号首秀
Blitzcrank · Support
3 / 4 / 14
65.4% KP
9,537
9.6% share
9,075g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
