Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 86 days ago
7 / 7 / 5
K / D / A
46.2%
Kill participation
596.7
Damage / min
13,036g
491.9 gold / min
24
9 placed · 4 cleared
228
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatuii6tee#kr11
Jayce · Top
7 / 13 / 7
53.8% KP
17,800
23.5% share
12,946g
179 CS · 6.8/m
U Han#111
Lee Sin · Jungle
7 / 7 / 10
65.4% KP
13,489
17.8% share
12,542g
181 CS · 6.8/m
HLE Buddy#5812
Viktor · Mid
5 / 9 / 4
34.6% KP
20,941
27.6% share
11,430g
220 CS · 8.3/m
Naruto#Helix
Yasuo · ADC
7 / 7 / 5
46.2% KP
15,813
20.9% share
13,036g
228 CS · 8.6/m
키보드에음료쏟아서고장내는이도윤#KR1
Blitzcrank · Support
0 / 7 / 10
38.5% KP
7,751
10.2% share
7,161g
40 CS · 1.5/m
Red side
Victory구름다리농장#0120
Vayne · Top
18 / 7 / 3
48.8% KP
27,493
27% share
15,608g
208 CS · 7.8/m
사자심회#용족2
Graves · Jungle
11 / 3 / 8
44.2% KP
22,663
22.3% share
14,552g
223 CS · 8.4/m
Icarus#KR05
Syndra · Mid
7 / 4 / 7
32.6% KP
18,430
18.1% share
13,556g
250 CS · 9.4/m
죽을 만큼 아파서#Alive
Xerath · ADC
2 / 6 / 15
39.5% KP
17,849
17.5% share
11,109g
200 CS · 7.5/m
이나경#아 로
Poppy · Support
5 / 6 / 14
44.2% KP
15,407
15.1% share
9,147g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
