Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 80 days ago
6 / 4 / 4
K / D / A
38.5%
Kill participation
694.4
Damage / min
9,433g
450.6 gold / min
18
7 placed · 5 cleared
168
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat빵 디#씰룩씰룩
Gnar · Top
6 / 3 / 2
44.4% KP
15,894
27.6% share
8,673g
154 CS · 7.4/m
Panamera#s t
Hecarim · Jungle
2 / 1 / 5
38.9% KP
5,233
9.1% share
7,924g
149 CS · 7.1/m
WPE Maikehan#dmnkd
Sylas · Mid
5 / 9 / 3
44.4% KP
13,388
23.3% share
8,362g
138 CS · 6.6/m
carrryy#2003
Kai'Sa · ADC
4 / 8 / 1
27.8% KP
14,697
25.5% share
8,625g
149 CS · 7.1/m
T1 에테르#1225
Leona · Support
1 / 5 / 6
38.9% KP
8,316
14.5% share
5,509g
13 CS · 0.6/m
Red side
Victorytmhrnjh#1002
Vayne · Top
1 / 7 / 1
7.7% KP
13,869
17.1% share
6,538g
141 CS · 6.7/m
Night one#KR1
Zyra · Jungle
8 / 2 / 10
69.2% KP
18,805
23.2% share
10,712g
183 CS · 8.7/m
POUt#QQ1
Orianna · Mid
9 / 2 / 10
73.1% KP
27,625
34% share
10,501g
198 CS · 9.5/m
Naruto#Helix
Yasuo · ADC
6 / 4 / 4
38.5% KP
14,536
17.9% share
9,433g
168 CS · 8/m
WBG Moham#lpl
Alistar · Support
2 / 3 / 17
73.1% KP
6,348
7.8% share
6,749g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
