Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 73 days ago
16 / 7 / 7
K / D / A
62.2%
Kill participation
1,126.6
Damage / min
20,156g
520.4 gold / min
59
16 placed · 16 cleared
308
8 CS / min
Objective control
3
Dragons
1
Baron
13
Towers
3
Inhibitors
1
Herald
2
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJunhyuq#1002
Jayce · Top
12 / 11 / 11
65.7% KP
58,638
35.1% share
19,094g
309 CS · 8/m
NoRoo#T 1
Ivern · Jungle
4 / 6 / 17
60% KP
16,183
9.7% share
15,680g
236 CS · 6.1/m
Icarus#KR05
Tristana · Mid
14 / 7 / 7
60% KP
46,383
27.7% share
19,863g
359 CS · 9.3/m
NoJI#1019
Taliyah · ADC
4 / 6 / 14
51.4% KP
31,328
18.7% share
16,740g
295 CS · 7.6/m
Let me sup#KR1
Alistar · Support
1 / 7 / 28
82.9% KP
14,713
8.8% share
12,008g
30 CS · 0.8/m
Red side
DefeatNaruto#Helix
Yasuo · Top
16 / 7 / 7
62.2% KP
43,637
31.8% share
20,156g
308 CS · 8/m
YiNova#2006
Zac · Jungle
8 / 5 / 22
81.1% KP
28,277
20.6% share
16,635g
210 CS · 5.4/m
Rainy day#0808
Yone · Mid
5 / 8 / 15
54.1% KP
28,050
20.4% share
17,121g
334 CS · 8.6/m
Lovepanpan#KR1
Orianna · ADC
6 / 5 / 17
62.2% KP
26,777
19.5% share
19,641g
319 CS · 8.2/m
로트와일러#52kg
Nautilus · Support
2 / 10 / 16
48.6% KP
10,471
7.6% share
10,891g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
