Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 69 days ago
8 / 6 / 6
K / D / A
73.7%
Kill participation
878.2
Damage / min
13,092g
456.7 gold / min
27
6 placed · 4 cleared
258
9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCasting#KR11
Nidalee · Top
4 / 6 / 2
31.6% KP
23,588
23.7% share
11,082g
222 CS · 7.7/m
plokijuhyg#yyc04
Xin Zhao · Jungle
4 / 10 / 8
63.2% KP
18,916
19% share
10,704g
176 CS · 6.1/m
Naruto#Helix
Yasuo · Mid
8 / 6 / 6
73.7% KP
25,175
25.3% share
13,092g
258 CS · 9/m
85540396del#KR1
Viktor · ADC
2 / 7 / 3
26.3% KP
20,902
21% share
11,032g
275 CS · 9.6/m
호랑이가될남자#KR1
Poppy · Support
1 / 10 / 8
47.4% KP
10,882
10.9% share
7,026g
17 CS · 0.6/m
Red side
Victoryliziyen#Gam
Jayce · Top
2 / 6 / 16
46.2% KP
34,061
23.1% share
11,539g
214 CS · 7.5/m
Bonnie#0314
Pantheon · Jungle
17 / 5 / 17
87.2% KP
49,206
33.3% share
16,424g
209 CS · 7.3/m
Menhera#MID
Galio · Mid
9 / 1 / 19
71.8% KP
26,695
18.1% share
12,767g
207 CS · 7.2/m
FA Kingdom#KR1
Ziggs · ADC
10 / 1 / 12
56.4% KP
29,108
19.7% share
17,884g
278 CS · 9.7/m
evi#MioHF
Rell · Support
1 / 6 / 31
82.1% KP
8,530
5.8% share
9,314g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
