Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 63 days ago
12 / 4 / 8
K / D / A
54.1%
Kill participation
1,148.3
Damage / min
12,915g
529.7 gold / min
28
5 placed · 6 cleared
196
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsongman#KR11
Olaf · Top
8 / 5 / 6
70% KP
19,721
26% share
13,070g
203 CS · 8.3/m
Yoruka Kirihime#KR4
Zed · Jungle
3 / 6 / 6
45% KP
15,515
20.5% share
10,501g
163 CS · 6.7/m
2008 04 09#KR2
Locke · Mid
5 / 7 / 5
50% KP
10,316
13.6% share
9,457g
162 CS · 6.6/m
stay wlth me#KR1
Zyra · ADC
2 / 11 / 6
40% KP
17,930
23.7% share
9,420g
182 CS · 7.5/m
기빠이#간바레
Camille · Support
2 / 8 / 8
50% KP
12,247
16.2% share
7,392g
30 CS · 1.2/m
Red side
Victory세체곳#세체곳
Urgot · Top
12 / 3 / 4
43.2% KP
18,260
19.3% share
11,832g
177 CS · 7.3/m
EPG 카이조쿠단#키자루
Nidalee · Jungle
6 / 4 / 17
62.2% KP
14,401
15.3% share
11,790g
170 CS · 7/m
Naruto#Helix
Yasuo · Mid
12 / 4 / 8
54.1% KP
28,000
29.7% share
12,915g
196 CS · 8/m
Trick or treat#KR7
Jhin · ADC
7 / 5 / 14
56.8% KP
27,051
28.7% share
13,092g
200 CS · 8.2/m
T1 에테르#1225
Leona · Support
0 / 4 / 19
51.4% KP
6,659
7.1% share
7,698g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
